My Software Porfolio

Date: Summer 2005
Skills: PHP and SQL
Comments: I made this script and maintained a database for an Age of Empires III gaming clan. It kept itself up to date by updating itself every hour using cron jobs so that whenever a user loaded the picture-script or went to the website (with which the data was integrated into the front page) they would not have to wait a minute or two for the updated data to load; it would display with the pageload.

Date: Summer 2005
Skills: Photoshop
Comments: This temporary website was put together to dispense clues and display the prizes and their winners for boyscouts in the north council district. The idea was that it would help by increasing the incentive to go door to door selling boyscout popcorn. Several houses were chosen to give the boyscout a prize if he knocked on their door selling popcorn. Clues were given on the webpage to help the scouts find the mystery houses.

Date: Summer 2005
Skills: Perl, Photoshop, and HTML
Comments: A webpage for Video Review, a local video store in Greensboro. On this page is the ability to look up what titles they carry. Data is not live.

Date: Summer 2005
Skills: C# and managed DX9
Comments: My attempt at building a 3d engine ended in the creation of a heightmap tile generator. Basically once I got far enough to where I was moving a camera around on top of these tiles I realized that this project was way too time intensive. Frustum Culling, you have won the battle...

Date: Spring 2005
Skills: C++, Java, and Perl
Comments: Originally created as a final project for my free-study C++ class in high school, it was then ported to java during my freshmen year of college while in a java class. Then it was turned into an applet and put on my webpage. High score functionality was created using Perl.

Date: Summer 2004
Skills:Perl and HTML
Comments: My attempt at creating my own content management system (CMS). The reason I decided to make my own is because I didn't want one that was bloated with features and most existing ones I looked at didn't allow commenting of both news items and picture items with the same comment system. I didn't get much use out of it however since I didn't like blogging.

Date: Summer 2004
Skills: C++
Comments: In the MMO-RTS videogame 10six owned by sega on heat.net, this was a macro which not only made me money while I slept, but logged off when I got attacked to limit my losses. It functioned by reading the game's memory, processing what to do, and then simulated user input with the windows api.

Date: Winter 2003
Skills: C++, Microsoft Paint
Comments: Project for my C++ free-study class in 11th grade. A mortal combat clone with two women in a park.

Date: Fall 2003
Skills: C++
Comments: Project for my C++ free-study class in 11th grade. A windows api (not the yucky mfc) based checkers game.

Date: Summer 2003
Skills: Perl
Comments: This page gave real-time detailed stats for members of the clan (age of mythology). The only flaw it had was it took a minute or two to load since it required a lot of xml-data requests to build the page (no way to do this without an SQL database to save frequently accessed information).

Date: Summer 2003
Skills: Perl
Comments: A collection of scripts written in perl which served as the interface for an intraclan league (age of mythology). Users would challenge others for rank and then report wins and losses.

Date: Spring 2002
Skills: Visual Basic
Comments: My first out-of-class program following a Visual Basic introduction to programming class in 10th grade. It kept up with favorite servers for half-life games. When steam was released in 2004, this program became obsolete.